Changelog: 0.1.0A-0.1.0E - Further Stabilisation and Bug Fixes
0.1.0E Hotfix 1 - 10th July 2019
Added
- Gallifrey dimension
Bug fixes/Enhancement
- Server crash with ClassNotFound error
- Missing mcmod.info file
- Being unable to edit configuration file in-game
0.1.0E - 8th July 2019
Removed
- Real World Flight
- Mob - Adipose
- Mob - Raiders
- Kerblam Box
Added
- Repair Capsule
- Allows users to repair Tardis sub-systems without needing to access the console unit
- Handy for users who are trapped in their Tardis due to Thermocoupling breakage
- Monitor Protocol: Escape Protocol
- Teleports all players in the TARDIS to overworld spawn at the cost of 10% of Artron banks
- TARDIS now falls if there is no block beneath it
Updated
- Symbiotic Nuclei Model - now 3D!
- Companions now path through and open doors
Bug fixes/Enhancement
- Tardis exterior duplication bug
- Occurs when Tardis crashes due to depleted fuel and/or sub-system, which forces the Tardis exterior to materialise
- Caused by chunk not unloading fully before Tardis exterior demats fully
- Each Tardis door now handles its own chunk loading instead of the console unit handling it
- Being unable to add modded blocks to ARS GUI
- Toyota Spinnymajig crash
- Tardis commands rework
- Performance enhancements
- BOTI
- Interior door now instantly updates when flight ends or if client loads it.
0.1.0D - 3rd May 2019
Updated
- ARS Tree egg
- Can now be obtained in survival mode by right clicking with a Minecraft Egg on a Tardis console unit
- Improved rendering
- Commands
- Can now be run from server console
Bug fixes/Enhancement
- Possible solution to Tardis duplication error
- Occurs after exiting Real World Flight mode
- Disabled Ice shrine interior
- Exploitable resource blocks present
- Cybermen not rendering - causing them to be invisible to players
- Moon dimension gravity
- Space dimension gravity
- Food Machine
- Can now face all directions
- Cannot be spammed
- Now takes time to break in survival
0.1.0C - 24th April 2019
Added
- Basic HTML and image support for TARDIS manual (support for custom content)
-
Protocol Stealth mode
- Maximum stealth mode time can be achieved with using the default exterior shell and a chameleon circuit at full durability. This gives 500 sec=8.33 minutes of stealth mode
- Renders the exterior invisible
- Activated via TARDIS monitor
- Uses chameleon circuit durability - 1% durability per 5 seconds.
- Tardis demat/remat configurable keybind
- Default key: J
- ARS Egg
- Opens a gui that contains a list of decorative blocks
- Upon clicking on a block icon, the player is given a stack of decorative blocks in exchange for 0.5% of the TARDIS's Artron Energy banks (i.e. 0.5% artron per stack of blocks)
- Json file in config folder allows for custom blocks to be added to the list
- Wardrobe TARDIS exterior
Updated
-
Real World Flight
- Activated using configurable keybind (J by default)
- Flight noise loop
- When TARDIS has fuel
- Cloister bell
- When TARDIS is collided horizontally with a block and TARDIS out of fuel
- Fuel Depleted sound
- If TARDIS is out of fuel and is not on ground
- TARDIS now tips in direction of motion
- Demat and remat animations
- Sounds
- TARDIS no longer takes knock back when hit by a damage source
- Companion GUI
- Buttons are now interfaces
- Artron capacitors can now refuel TARDIS when right clicking with it on the console unit. Each use decreases the capacitor’s charge capacity (maximum: 100)
- Adds 10% of total Tardis artron bank capacity
- Adding fuel to the TARDIS decreases charge capacity of artron capacitor instead of its durability.
- Artron capacitors are now rechargable if it is in the player's inventory and the player is standing in a rift chunk.
- The charge value can be seen in the item’s tooltip
- Recharges 0.5% of total capacity per second
- No longer repairable with microwelding station
- Food machine logic
- Now takes 5 seconds to make food instead of 7 seconds
- Sonic screwdriver block interaction
- Now turns on redstone lamps and dispensers
- Sonic screwdriver entity interaction
- Added interaction for parrots
- Food machine Model updated
- Monitor GUI updated
- All protocols now use command prompt style interface
- Food machine model updated, displays are fixed
- Dalek Ray gun
- Right click action uses bow animation
- Ammo left now displayed as a percentage of its total capacity
- Now has 10 second cool down per use
- Tooltip with loading instructions
- Sonic screwdriver tooltip
- Now displays tooltip if player mouse's over item and holds sneak key (default: Shift)
Bug fixes/Enhancement
- Reduced performance issues with BOTI when door is closed
-
BOTI
- Smooth lighting rendering is non functional, still a work in progress
- Fixed a bug with transparent block
- No longer renders everything as full bright
- Fixed blocks that are unable to see the sky(e.g. a block under a solid block) rendering black
- Fixed bug where some tiles were rendered as always facing north
- Companions now display the item they were given
- Fixed flight time not recalculating when destination coordinates are changed whilst in flight
- Fixed stattenheim remote being able to summon TARDIS whilst it is in flight
- Real world flight bug - Y position is now shifted up by 1
- Fixed bug where Client sends a message of "None" when server has a waypoint that overlaps with client waypoint
- Fixed missing blockstates
- Lang file fixes
- Brachacki doors closed now named TARDIS Ancillary doors
- Flight mode
- Fixed player being able to damage entities
- Render fixes
- TARDISes in real world flight being able to enter another TARDIS’ interior via open doors
- Issue with stealth mode
- Missing left hand display for TARDIS keys
- Sonic screwdriver block interactions
- Opens if player uses sonic on top of iron doors - no need to interact with bottom of iron door
0.1.0B - 2nd April 2019
Bug fixes/Enhancement
-
Fixed BOTI Lighting code using clientside only code on the server side
- Caused multiplayer server crash while ticking console control
0.1.0A - 2nd April 2019
Removed
- Holoprojector
Added
-
Console Rooms - accessed via “Change interior” monitor protocol
- Aquatic
- Builder
- Grey Matter
- Helian
- Ice Shrine
- Industrial
- Lodge
- Study
- Magmatic
-
Console units
- Sharp Original
- Sharp Season 13
-
Command /tardis exterior
-
Restricted version
- Requires permission command.exterior
- Teleports player to the exterior position of their Tardis
-
Administrator version
- Requires permission command.exterior.other
- Teleports the command executor to the exterior location of a specified player’s TARDIS.
- /tardis exterior [Username]
-
Restricted version
-
Real World Flight (Very WIP)
- Activate by Sneak+Right click Telepathic Circuits
- Uses fuel
- Wears down flight circuits
- Allows doors to be opened during flight
- If Tardis entity is hit by any damage source during flight, sub systems will take damage
-
Mob: Raiders
- Hostile to players and companions
- Will run from arrows, TNT and Daleks
Updated
- Replaced TARDIS monitor UI with command prompt style
- Monitor protocol Toggle Hum has GUI based interface, renamed to Hum Selection
- Monitor protocol Change Console has graphical based interface, renamed to “Console Selection”
- More Tardis console sounds
- Daleks cannot be hurt by arrows - arrows will bounce off Daleks
- Daleks AI behaviour - will now fly above the target when attacking a target, if player is higher than the Dalek, it will fly up to meet the player’s Y position
- Daleks are now immune to fire damage
- Dalek Lasers now ignite TNT
- Command /tardis restoresys autocomplete message
- tardis restoresys <username> <system1> [system2] [system3]... to /tardis restoresys <username> <system...s>
- Companion AI behaviour- will now avoid TNT, Daleks and Raiders - has same priority as entering the player's Tardis
- Telepathic circuits now travels to biomes from modded biomes (previously viewable, but could not travel to the biome)
- Interior change monitor protocol now has confirmation prompt
- Interior change GUI will now close itself when the player presses the confirm button
- Command /tardis restoresys can now restore all sub systems with one parameter - a [ * ] symbol
- Usage: /tardis restoresys *
- Players can no longer travel to other console rooms within the Tardis Interior dimension - they will be confined to the interior they entered.
- The confine radius is 8 chunks around the console unit
- Tardis interior doors can now be placed on any block - slabs,snow layers, flowers, anvils etc.)
- Tardis interior door positions will now change based on the top hitbox of the block below it
- Players can now use multiple doors in the Tardis interior dimension.
- Any interior door within a 16x16 radius to the console unit can be used to exit the interior dimension.
- Punching (left click) a console control now activates it much like a right click action
- Stattenheim remote model
- TARDIS key 0 and TARDIS key 1 model
- Has different displays for main hand and off hand.
- Master’s Clock exterior door now opens with a wider angle
- Sonic Screwdrivers will now have 100% charge when taken from Creative menu
- Sonic screwdrivers now have infinite charge and can no longer be charged by the Sonic Charging Slot
- Sonic Workbench
- Can now change models for Tardis keys in addition to Sonic Screwdrivers
- Companions
- Can now take items given to them by the player
- Fixed pathing (less likely to kill themselves)
Bug fixes/Enhancement
- Significantly reduced performance impact of BOTI rendering when viewing the interior from the exterior
- BOTI packets now only send if requested, reduces huge network traffic on servers with multiple Tardises in concentrated area.
- Better lighting when viewing BOTI window!
- Interior door tile entities from the previous console room are now killed when changing console rooms
- Solution to duplicate Tardis exteriors when Tardis crashes
- Dalek Laser crash
- Fixed Dalek ray rendering
- Default console room not generating correct room
- Cyberman Crash
- Tardis Interior Changing Protocol - Preview image size and aesthetics
- Orange fog appearing in Overworld - due to unintentional release of unreleased features
- Command /tardis restoresys - didn’t have correct permission check
- Brachaki Secondary Doors were unable to be destroyed - can now be broken by punching - has 50 health
- Solution to incompatibility issue with BetweenLands and Open Terrain Generator Mod
- Thermocouplings are now more durable
- Increased size of BOTI window, shows more of TARDIS interior
- TARDIS repair kit decreased TARDIS hull health
- Default console room (Hell Bent) did not generate when a new TARDIS was created, instead an alternative console room was generated
- Fixed demat circuit and vortex manipulator recipe - spelling mistake - circut to circuit
- Fixed TARDIS coral still being present after the TARDIS has fully grown
- Added IRenderBox to TARDIS top block and chair block
- Fixed TARDIS monitor box render being shown
- Blocked Ender dragons from entering the interior and destroying the console room
- Remapped sounds - prevents game from backing up the world due to a missing registry (useful to servers with large world size)
- Sonic cooldown check - cooldown animation played but cooldown did not prevent player from using the sonic during the cooldown period
- Fixed bug where setting gamerule daylight cycle to false will result in all Tardis sub systems being instantly destroyed when taking off without stabilisers enabled
- Increased block hardness of TM blocks, makes them less likely to be broken by accident
- Alembic
- Microwelding station
- Fixed server crash