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Changelog: 0.1.0A-0.1.0E

0.1.0E Hotfix 1 - 10th July 2019

Added

  • Gallifrey dimension

Bug fixes/Enhancement

  • Server crash with ClassNotFound error
  • Missing mcmod.info file
  • Being unable to edit configuration file in-game

0.1.0E - 8th July 2019

Removed

  • Real World Flight
  • Mob - Adipose
  • Mob - Raiders
  • Kerblam Box

Added

  • Repair Capsule
    • Allows users to repair Tardis sub-systems without needing to access the console unit
    • Handy for users who are trapped in their Tardis due to Thermocoupling breakage
  • Monitor Protocol: Escape Protocol
    • Teleports all players in the TARDIS to overworld spawn at the cost of 10% of Artron banks
  • TARDIS now falls if there is no block beneath it

Updated

  • Symbiotic Nuclei Model - now 3D!
  • Companions now path through and open doors

Bug fixes/Enhancement

  • Tardis exterior duplication bug
    • Occurs when Tardis crashes due to depleted fuel and/or sub-system, which forces the Tardis exterior to materialise 
    • Caused by chunk not unloading fully before Tardis exterior demats fully
    • Each Tardis door now handles its own chunk loading instead of the console unit handling it
  • Being unable to add modded blocks to ARS GUI
  • Toyota Spinnymajig crash
  • Tardis commands rework
  • Performance enhancements
    • BOTI
  • Interior door now instantly updates when flight ends or if client loads it.

0.1.0D - 3rd May 2019

Updated

  • ARS Tree egg
    • Can now be obtained in survival mode by right clicking with a Minecraft Egg on a Tardis console unit
    • Improved rendering
  • Commands
    • Can now be run from server console

Bug fixes/Enhancement

  • Possible solution to Tardis duplication error
    • Occurs after exiting Real World Flight mode
  • Disabled Ice shrine interior
    • Exploitable resource blocks present
  • Cybermen not rendering - causing them to be invisible to players
  • Moon dimension gravity
  • Space dimension gravity
  • Food Machine
    • Can now face all directions
    • Cannot be spammed
    • Now takes time to break in survival

0.1.0C - 24th April 2019

Added

  • Basic HTML and image support for TARDIS manual (support for custom content)
  • Protocol Stealth mode
    • Maximum stealth mode time can be achieved with using the default exterior shell and a chameleon circuit at full durability. This gives 500 sec=8.33 minutes of stealth mode
    • Renders the exterior invisible
    • Activated via TARDIS monitor
    • Uses chameleon circuit durability - 1% durability per 5 seconds.
  • Tardis demat/remat configurable keybind
    • Default key: J
  • ARS Egg
    • Opens a gui that contains a list of decorative blocks
    • Upon clicking on a block icon, the player is given a stack of decorative blocks in exchange for 0.5% of the TARDIS's Artron Energy banks (i.e. 0.5% artron per stack of blocks)
    • Json file in config folder allows for custom blocks to be added to the list
  • Wardrobe TARDIS exterior

Updated

  • Real World Flight
    • Activated using configurable keybind (J by default)
    • Flight noise loop
      • When TARDIS has fuel
    • Cloister bell
      • When TARDIS is collided horizontally with a block and TARDIS out of fuel
    • Fuel Depleted sound
      • If TARDIS is out of fuel and is not on ground
    • TARDIS now tips in direction of motion
    • Demat and remat animations
    • Sounds
    • TARDIS no longer takes knock back when hit by a damage source
  • Companion GUI
    • Buttons are now interfaces
  • Artron capacitors can now refuel TARDIS when right clicking with it on the console unit. Each use decreases the capacitor’s charge capacity (maximum: 100)
    • Adds 10% of total Tardis artron bank capacity
    • Adding fuel to the TARDIS decreases charge capacity of artron capacitor instead of its durability.
  • Artron capacitors are now rechargable if it is in the player's inventory and the player is standing in a rift chunk.
    • The charge value can be seen in the item’s tooltip
    • Recharges 0.5% of total capacity per second
    • No longer repairable with microwelding station
  • Food machine logic
    • Now takes 5 seconds to make food instead of 7 seconds
  • Sonic screwdriver block interaction
    • Now turns on redstone lamps and dispensers
  • Sonic screwdriver entity interaction
    • Added interaction for parrots
  • Food machine Model updated
  • Monitor GUI updated
    • All protocols now use command prompt style interface
  • Food machine model updated, displays are fixed
  • Dalek Ray gun
    • Right click action uses bow animation
    • Ammo left now displayed as a percentage of its total capacity
    • Now has 10 second cool down per use
    • Tooltip with loading instructions
  • Sonic screwdriver tooltip
    • Now displays tooltip if player mouse's over item and holds sneak key (default: Shift)

Bug fixes/Enhancement

  • Reduced performance issues with BOTI when door is closed
  • BOTI
    • Smooth lighting rendering is non functional, still a work in progress
    • Fixed a bug with transparent block
    • No longer renders everything as full bright
    • Fixed blocks that are unable to see the sky(e.g. a block under a solid block) rendering black
    • Fixed bug where some tiles were rendered as always facing north
  • Companions now display the item they were given
  • Fixed flight time not recalculating when destination coordinates are changed whilst in flight
  • Fixed stattenheim remote being able to summon TARDIS whilst it is in flight
  • Real world flight bug - Y position is now shifted up by 1
  • Fixed bug where Client sends a message of "None" when server has a waypoint that overlaps with client waypoint
  • Fixed missing blockstates
  • Lang file fixes
    • Brachacki doors closed now named TARDIS Ancillary doors
  • Flight mode
    • Fixed player being able to damage entities
    • Render fixes
    • TARDISes in real world flight being able to enter another TARDIS’ interior via open doors
    • Issue with stealth mode
  • Missing left hand display for TARDIS keys
  • Sonic screwdriver block interactions
    • Opens if player uses sonic on top of iron doors - no need to interact with bottom of iron door

0.1.0B - 2nd April 2019

Bug fixes/Enhancement

  • Fixed BOTI Lighting code using clientside only code on the server side
    • Caused multiplayer server crash while ticking console control

 

0.1.0A - 2nd April 2019

Removed

  • Holoprojector

Added

  • Console Rooms - accessed via “Change interior” monitor protocol
    • Aquatic
    • Builder
    • Grey Matter
    • Helian
    • Ice Shrine
    • Industrial
    • Lodge
    • Study
    • Magmatic
  • Console units
    • Sharp Original
    • Sharp Season 13
  • Command /tardis exterior
    • Restricted version
      • Requires permission command.exterior
      • Teleports player to the exterior position of their Tardis
    • Administrator version
      • Requires permission command.exterior.other
      • Teleports the command executor to the exterior location of a specified player’s TARDIS.
      • /tardis exterior [Username]
  • Real World Flight (Very WIP)
    • Activate by Sneak+Right click Telepathic Circuits
    • Uses fuel
    • Wears down flight circuits
    • Allows doors to be opened during flight
    • If Tardis entity is hit by any damage source during flight, sub systems will take damage
  • Mob: Raiders
    • Hostile to players and companions
    • Will run from arrows, TNT and Daleks

Updated

  • Replaced TARDIS monitor UI with command prompt style
  • Monitor protocol Toggle Hum has GUI based interface, renamed to Hum Selection
  • Monitor protocol Change Console has graphical based interface, renamed to “Console Selection”
  • More Tardis console sounds
  • Daleks cannot be hurt by arrows - arrows will bounce off Daleks
  • Daleks AI behaviour - will now fly above the target when attacking a target, if player is higher than the Dalek, it will fly up to meet the player’s Y position
  • Daleks are now immune to fire damage
  • Dalek Lasers now ignite TNT
  • Command /tardis restoresys autocomplete message
    • tardis restoresys <username> <system1> [system2] [system3]... to /tardis restoresys <username> <system...s>
  • Companion AI behaviour- will now avoid TNT, Daleks and Raiders - has same priority as entering the player's Tardis
  • Telepathic circuits now travels to biomes from modded biomes (previously viewable, but could not travel to the biome)
  • Interior change monitor protocol now has confirmation prompt
  • Interior change GUI will now close itself when the player presses the confirm button
  • Command /tardis restoresys can now restore all sub systems with one parameter - a [ * ] symbol
    • Usage: /tardis restoresys *
  • Players can no longer travel to other console rooms within the Tardis Interior dimension - they will be confined to the interior they entered.
    • The confine radius is 8 chunks around the console unit
  • Tardis interior doors can now be placed on any block - slabs,snow layers, flowers, anvils etc.)
    • Tardis interior door positions will now change based on the top hitbox of the block below it
  • Players can now use multiple doors in the Tardis interior dimension.
    • Any interior door within a 16x16 radius to the console unit can be used to exit the interior dimension.
  • Punching (left click) a console control now activates it much like a right click action
  • Stattenheim remote model
  • TARDIS key 0 and TARDIS key 1 model
    • Has different displays for main hand and off hand.
  • Master’s Clock exterior door now opens with a wider angle
  • Sonic Screwdrivers will now have 100% charge when taken from Creative menu
  • Sonic screwdrivers now have infinite charge and can no longer be charged by the Sonic Charging Slot
  • Sonic Workbench
    • Can now change models for Tardis keys in addition to Sonic Screwdrivers
  • Companions
    • Can now take items given to them by the player
    • Fixed pathing (less likely to kill themselves)

Bug fixes/Enhancement

  • Significantly reduced performance impact of BOTI rendering when viewing the interior from the exterior
    • BOTI packets now only send if requested, reduces huge network traffic on servers with multiple Tardises in concentrated area.
  • Better lighting when viewing BOTI window!
  • Interior door tile entities from the previous console room are now killed when changing console rooms
  • Solution to duplicate Tardis exteriors when Tardis crashes
  • Dalek Laser crash
  • Fixed Dalek ray rendering
  • Default console room not generating correct room
  • Cyberman Crash
  • Tardis Interior Changing Protocol - Preview image size and aesthetics
  • Orange fog appearing in Overworld - due to unintentional release of unreleased features
  • Command /tardis restoresys - didn’t have correct permission check
  • Brachaki Secondary Doors were unable to be destroyed - can now be broken by punching - has 50 health
  • Solution to incompatibility issue with BetweenLands and Open Terrain Generator Mod
  • Thermocouplings are now more durable
  • Increased size of BOTI window, shows more of TARDIS interior
  • TARDIS repair kit decreased TARDIS hull health
  • Default console room (Hell Bent) did not generate when a new TARDIS was created, instead an alternative console room was generated
  • Fixed demat circuit and vortex manipulator recipe - spelling mistake - circut to circuit
  • Fixed TARDIS coral still being present after the TARDIS has fully grown
  • Added IRenderBox to TARDIS top block and chair block
  • Fixed TARDIS monitor box render being shown
  • Blocked Ender dragons from entering the interior and destroying the console room
  • Remapped sounds - prevents game from backing up the world due to a missing registry (useful to servers with large world size)
  • Sonic cooldown check - cooldown animation played but cooldown did not prevent player from using the sonic during the cooldown period
  • Fixed bug where setting gamerule daylight cycle to false will result in all Tardis sub systems being instantly destroyed when taking off without stabilisers enabled
  • Increased block hardness of TM blocks, makes them less likely to be broken by accident
    • Alembic
    • Microwelding station
  • Fixed server crash
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