Unlocking Exteriors
There are a number of Exteriors that can be unlocked ingame. When the Exterior is unlocked, it will appear on the Change Exterior GUI in the Tardis Monitor
Unlocked By Default
The following Exteriors are unlocked by default
Exterior | Description | Image |
Steam | The default exterior. Inspired by Steampunk designs and a Scottish Police Box |
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K2 Booth | Modelled after a British K2 Telephone Booth. |
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Clock | Inspired by a Grandfather Clock. |
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Phase Optic Shell |
Exterior that can change shape depending on the biome and location it is in. E.g. A tree in a forest, cactus in a desert, a Stone pillar among Stone. |
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Unlockables
The following Exteriors require specific conditions to be unlocked.
When the conditions are met, the user must enter the Tardis interior dimension. Then, the unlocked Exteriors will appear in the Change Exterior GUI inside the Tardis Monitor.
Exterior | Description | Unlock Conditions | Image |
Police Box Mk 3 | Inspired by the 4th Doctor's version of the Police Box. |
Use a Sonic Screwdriver on a Ship
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Police Box Mk 7 | Inspired by the 13th Doctor's version of the Police Box. |
Use a Sonic Screwdriver on a Ship |
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Fortune Teller | Modelled after a Fortune Teller Box. If you right click the front of this exterior you will receive some random fortune messages. |
Enter a Witch Hut. |
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Safe | Modelled after a locked safe |
Enter an End Stronghold
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Trunk | Modelled after an old style Luggage Trunk. | Enter a Shipwreck. |
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*If you cannot find a crashed ship with a Ship Computer, or the Ship Computer does not give Data fragments, you can create a version of the Ship's computer that does so. Use the command /setblock ~ ~ ~ tardis:ship_computer{"schematic":"tardis:police_box"}
then use the sonic on this Ship Computer
**Similar to above. This time use the command /setblock ~ ~ ~ tardis:ship_computer{"schematic":"tardis:police_box_modern"}