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Changelog: 0.1.0A-0.1.0E

0.1.0E - 8th July 2019

Removed

  • Real World Flight
  • Mob - Adipose
  • Mob - Raiders
  • Kerblam Box

Added

  • Repair Capsule
    • Allows users to repair Tardis sub-systems without needing to access the console unit
    • Handy for users who are trapped in their Tardis due to Thermocoupling breakage
  • Monitor Protocol: Escape Protocol
    • Teleports all players in the TARDIS to overworld spawn at the cost of 10% of Artron banks
  • TARDIS now falls if there is no block beneath it

Updated

  • Symbiotic Nuclei Model - now 3D!
  • Companions now path through and open doors

Bug fixes/Enhancement

  • Tardis exterior duplication bug
    • Occurs when Tardis crashes due to depleted fuel and/or sub-system, which forces the Tardis exterior to materialise 
    • Caused by chunk not unloading fully before Tardis exterior demats fully
    • Each Tardis door now handles its own chunk loading instead of the console unit handling it
  • Being unable to add modded blocks to ARS GUI
  • Toyota Spinnymajig crash
  • Tardis commands rework
  • Performance enhancements
    • BOTI
  • Interior door now instantly updates when flight ends or if client loads it.

0.1.0D - 3rd May 2019

Updated

  • ARS Tree egg
    • Can now be obtained in survival mode by right clicking with a Minecraft Egg on a Tardis console unit
    • Improved rendering
  • Commands
    • Can now be run from server console

Bug fixes/Enhancement

  • Possible solution to Tardis duplication error
    • Occurs after exiting Real World Flight mode
  • Disabled Ice shrine interior
    • Exploitable resource blocks present
  • Cybermen not rendering - causing them to be invisible to players
  • Moon dimension gravity
  • Space dimension gravity
  • Food Machine
    • Can now face all directions
    • Cannot be spammed
    • Now takes time to break in survival

0.1.0C - 24th April 2019

Added

  • Basic HTML and image support for TARDIS manual (support for custom content)
  • Protocol Stealth mode
    • Renders the exterior invisible
    • Activated via TARDIS monitor
    • Uses chameleon circuit durability - 1% durability per 5 seconds.
      • Maximum stealth mode time can be achieved with using the default exterior shell and a chameleon circuit at full durability. This gives 500 sec=8.33 minutes of stealth mode
      • Renders the exterior invisible
      • Activated via TARDIS monitor
      • Uses chameleon circuit durability - 1% durability per 5 seconds.
    • Tardis demat/remat configurable keybind
      • Default key: J
    • ARS Egg
      • Opens a gui that contains a list of decorative blocks
      • Upon clicking on a block icon, the player is given a stack of decorative blocks in exchange for 0.5% of the TARDIS's Artron Energy banks (i.e. 0.5% artron per stack of blocks)
      • Json file in config folder allows for custom blocks to be added to the list
    • Wardrobe TARDIS exterior

    Updated

    • Real World Flight
      • TARDIS now tips in direction of motion
      • Demat and remat animations
        • Activated using configurable keybind (J by default)
      • Sounds
        • Flight noise loop
          • When TARDIS has fuel
        • Cloister bell
          • When TARDIS is collided horizontally with a block and TARDIS out of fuel
        • Fuel Depleted sound
          • If TARDIS is out of fuel and is not on ground
        • TARDIS now tips in direction of motion
        • Demat and remat animations
        • Sounds
        • TARDIS no longer takes knock back when hit by a damage source
      • Companion GUI
        • Buttons are now interfaces
      • Artron capacitors can now refuel TARDIS when right clicking with it on the console unit. Each use decreases the capacitor’s charge capacity (maximum: 100)
        • Adds 10% of total Tardis artron bank capacity
        • Adding fuel to the TARDIS decreases charge capacity of artron capacitor instead of its durability.
      • Artron capacitors are now rechargable if it is in the player's inventory and the player is standing in a rift chunk.
        • The charge value can be seen in the item’s tooltip
        • Recharges 0.5% of total capacity per second
        • No longer repairable with microwelding station
      • Food machine logic
        • Now takes 5 seconds to make food instead of 7 seconds
      • Sonic screwdriver block interaction
        • Now turns on redstone lamps and dispensers
      • Sonic screwdriver entity interaction
        • Added interaction for parrots
      • Food machine Model updated
      • Monitor GUI updated
        • All protocols now use command prompt style interface
      • Food machine model updated, displays are fixed
      • Dalek Ray gun
        • Right click action uses bow animation
        • Ammo left now displayed as a percentage of its total capacity
        • Now has 10 second cool down per use
        • Tooltip with loading instructions
      • Sonic screwdriver tooltip
        • Now displays tooltip if player mouse's over item and holds sneak key (default: Shift)

      Bug fixes/Enhancement

      • Reduced performance issues with BOTI when door is closed
      • BOTI
        • Smooth lighting rendering is non functional, still a work in progress
        • Fixed a bug with transparent block
        • No longer renders everything as full bright
          • Smooth lighting rendering is non functional, still a work in progress
        • Fixed blocks that are unable to see the sky(e.g. a block under a solid block) rendering black
        • Fixed bug where some tiles were rendered as always facing north
      • Companions now display the item they were given
      • Fixed flight time not recalculating when destination coordinates are changed whilst in flight
      • Fixed stattenheim remote being able to summon TARDIS whilst it is in flight
      • Real world flight bug - Y position is now shifted up by 1
      • Fixed bug where Client sends a message of "None" when server has a waypoint that overlaps with client waypoint
      • Fixed missing blockstates
      • Lang file fixes
        • Brachacki doors closed now named TARDIS Ancillary doors
      • Flight mode
        • Fixed player being able to damage entities
        • Render fixes
        • TARDISes in real world flight being able to enter another TARDIS’ interior via open doors
        • Issue with stealth mode
      • Missing left hand display for TARDIS keys
      • Sonic screwdriver block interactions
        • Opens if player uses sonic on top of iron doors - no need to interact with bottom of iron door

      0.1.0B - 2nd April 2019

      Bug fixes/Enhancement

      • Fixed BOTI Lighting code using clientside only code on the server side
        • Caused multiplayer server crash while ticking console control

       

      0.1.0A - 2nd April 2019

      Removed

      • Holoprojector

      Added

      • Console Rooms - accessed via “Change interior” monitor protocol
        • Aquatic
        • Builder
        • Grey Matter
        • Helian
        • Ice Shrine
        • Industrial
        • Lodge
        • Study
        • Magmatic
      • Console units
        • Sharp Original
        • Sharp Season 13
      • Command /tardis exterior
        • Restricted version
          • Requires permission command.exterior
          • Teleports player to the exterior position of their Tardis
        • Administrator version
          • Requires permission command.exterior.other
          • Teleports the command executor to the exterior location of a specified player’s TARDIS.
          • /tardis exterior [Username]
      • Real World Flight (Very WIP)
        • Activate by Sneak+Right click Telepathic Circuits
        • Uses fuel
        • Wears down flight circuits
        • Allows doors to be opened during flight
        • If Tardis entity is hit by any damage source during flight, sub systems will take damage
      • Mob: Raiders
        • Hostile to players and companions
        • Will run from arrows, TNT and Daleks

      Updated

      • Replaced TARDIS monitor UI with command prompt style
      • Monitor protocol Toggle Hum has GUI based interface, renamed to Hum Selection
      • Monitor protocol Change Console has graphical based interface, renamed to “Console Selection”
      • More Tardis console sounds
      • Daleks cannot be hurt by arrows - arrows will bounce off Daleks
      • Daleks AI behaviour - will now fly above the target when attacking a target, if player is higher than the Dalek, it will fly up to meet the player’s Y position
      • Daleks are now immune to fire damage
      • Dalek Lasers now ignite TNT
      • Command /tardis restoresys autocomplete message
        • tardis restoresys <username> <system1> [system2] [system3]... to /tardis restoresys <username> <system...s>
      • Companion AI behaviour- will now avoid TNT, Daleks and Raiders - has same priority as entering the player's Tardis
      • Telepathic circuits now travels to biomes from modded biomes (previously viewable, but could not travel to the biome)
      • Interior change monitor protocol now has confirmation prompt
      • Interior change GUI will now close itself when the player presses the confirm button
      • Command /tardis restoresys can now restore all sub systems with one parameter - a [ * ] symbol
        • Usage: /tardis restoresys *
      • Players can no longer travel to other console rooms within the Tardis Interior dimension - they will be confined to the interior they entered.
        • The confine radius is 8 chunks around the console unit
      • Tardis interior doors can now be placed on any block - slabs,snow layers, flowers, anvils etc.)
        • Tardis interior door positions will now change based on the top hitbox of the block below it
      • Players can now use multiple doors in the Tardis interior dimension.
        • Any interior door within a 16x16 radius to the console unit can be used to exit the interior dimension.
      • Punching (left click) a console control now activates it much like a right click action
      • Stattenheim remote model
      • TARDIS key 0 and TARDIS key 1 model
        • Has different displays for main hand and off hand.
      • Master’s Clock exterior door now opens with a wider angle
      • Sonic Screwdrivers will now have 100% charge when taken from Creative menu
      • Sonic screwdrivers now have infinite charge and can no longer be charged by the Sonic Charging Slot
      • Sonic Workbench
        • Can now change models for Tardis keys in addition to Sonic Screwdrivers
      • Companions
        • Can now take items given to them by the player
        • Fixed pathing (less likely to kill themselves)

      Bug fixes/Enhancement

      • Significantly reduced performance impact of BOTI rendering when viewing the interior from the exterior
        • BOTI packets now only send if requested, reduces huge network traffic on servers with multiple Tardises in concentrated area.
      • Better lighting when viewing BOTI window!
      • Interior door tile entities from the previous console room are now killed when changing console rooms
      • Solution to duplicate Tardis exteriors when Tardis crashes
      • Dalek Laser crash
      • Fixed Dalek ray rendering
      • Default console room not generating correct room
      • Cyberman Crash
      • Tardis Interior Changing Protocol - Preview image size and aesthetics
      • Orange fog appearing in Overworld - due to unintentional release of unreleased features
      • Command /tardis restoresys - didn’t have correct permission check
      • Brachaki Secondary Doors were unable to be destroyed - can now be broken by punching - has 50 health
      • Solution to incompatibility issue with BetweenLands and Open Terrain Generator Mod
      • Thermocouplings are now more durable
      • Increased size of BOTI window, shows more of TARDIS interior
      • TARDIS repair kit decreased TARDIS hull health
      • Default console room (Hell Bent) did not generate when a new TARDIS was created, instead an alternative console room was generated
      • Fixed demat circuit and vortex manipulator recipe - spelling mistake - circut to circuit
      • Fixed TARDIS coral still being present after the TARDIS has fully grown
      • Added IRenderBox to TARDIS top block and chair block
      • Fixed TARDIS monitor box render being shown
      • Blocked Ender dragons from entering the interior and destroying the console room
      • Remapped sounds - prevents game from backing up the world due to a missing registry (useful to servers with large world size)
      • Sonic cooldown check - cooldown animation played but cooldown did not prevent player from using the sonic during the cooldown period
      • Fixed bug where setting gamerule daylight cycle to false will result in all Tardis sub systems being instantly destroyed when taking off without stabilisers enabled
      • Increased block hardness of TM blocks, makes them less likely to be broken by accident
        • Alembic
        • Microwelding station
      • Fixed server crash