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Changelog: 0.1.0A

0.1.0A - 2nd April 2019

 

Removed

  • Holoprojector

Added

  • Console Rooms - accessed via “Change interior” monitor protocol
    • Aquatic
    • Builder
    • Grey Matter
    • Helian
    • Ice Shrine
    • Industrial
    • Lodge
    • Study
    • Magmatic
Console units
  • Sharp Original
  • Sharp Season 13
Command /tardis exterior
    Restricted version
    • Requires permission command.exterior
    • Teleports player to the exterior position of their Tardis
    Administrator version
    • Requires permission command.exterior.other
    • Teleports the command executor to the exterior location of a specified player’s TARDIS.
    • /tardis exterior [Username]
      Restricted version Administrator version Real World Flight (Very WIP)
      • Activate by Sneak+Right click Telepathic Circuits
      • Uses fuel
      • Wears down flight circuits
      • Allows doors to be opened during flight
      • If Tardis entity is hit by any damage source during flight, sub systems will take damage
      Mob: Raiders
      • Hostile to players and companions
      • Will run from arrows, TNT and Daleks

      Updated

      • Replaced TARDIS monitor UI with command prompt style
      • Monitor protocol Toggle Hum has GUI based interface, renamed to Hum Selection
      • Monitor protocol Change Console has graphical based interface, renamed to “Console Selection”
      • More Tardis console sounds
      • Daleks cannot be hurt by arrows - arrows will bounce off Daleks
      • Daleks AI behaviour - will now fly above the target when attacking a target, if player is higher than the Dalek, it will fly up to meet the player’s Y position
      • Daleks are now immune to fire damage
      • Dalek Lasers now ignite TNT
      • Command /tardis restoresys autocomplete message
        • tardis restoresys <username> <system1> [system2] [system3]... to /tardis restoresys <username> <system...s>
      • Companion AI behaviour- will now avoid TNT, Daleks and Raiders - has same priority as entering the player's Tardis
      • Telepathic circuits now travels to biomes from modded biomes (previously viewable, but could not travel to the biome)
      • Interior change monitor protocol now has confirmation prompt
      • Interior change GUI will now close itself when the player presses the confirm button
      • Command /tardis restoresys can now restore all sub systems with one parameter - a [ * ] symbol
        • Usage: /tardis restoresys *
      • Players can no longer travel to other console rooms within the Tardis Interior dimension - they will be confined to the interior they entered.
        • The confine radius is 8 chunks around the console unit
      • Tardis interior doors can now be placed on any block - slabs,snow layers, flowers, anvils etc.)
        • Tardis interior door positions will now change based on the top hitbox of the block below it
      • Players can now use multiple doors in the Tardis interior dimension.
        • Any interior door within a 16x16 radius to the console unit can be used to exit the interior dimension.
      • Punching (left click) a console control now activates it much like a right click action
      • Stattenheim remote model
      • TARDIS key 0 and TARDIS key 1 model
        • Has different displays for main hand and off hand.
      • Master’s Clock exterior door now opens with a wider angle
      • Sonic Screwdrivers will now have 100% charge when taken from Creative menu
      • Sonic Workbench
        • Can now change models for Tardis keys in addition to Sonic Screwdrivers
      • Companions
        • Can now take items given to them by the player

      Bug fixes/Enhancement

      • Significantly reduced performance impact of BOTI rendering when viewing the interior from the exterior
        • BOTI packets now only send if requested, reduces huge network traffic on servers with multiple Tardises in concentrated area.
      • Better lighting when viewing BOTI window!
      • Solution to duplicate Tardis exteriors when Tardis crashes
      • Dalek Laser crash
      • Fixed Dalek ray rendering
      • Default console room not generating correct room
      • Cyberman Crash
      • Tardis Interior Changing Protocol - Preview image size and aesthetics
      • Orange fog appearing in Overworld - due to unintentional release of unreleased features
      • Command /tardis restoresys - didn’t have correct permission check
      • Brachaki Secondary Doors were unable to be destroyed - can now be broken by punching - has 50 health
      • Solution to incompatibility issue with BetweenLands and Open Terrain Generator Mod
      • Thermocouplings are now more durable
      • Increased size of BOTI window, shows more of TARDIS interior
      • TARDIS repair kit decreased TARDIS hull health
      • Default console room (Hell Bent) did not generate when a new TARDIS was created, instead an alternative console room was generated
      • Fixed demat circuit and vortex manipulator recipe - spelling mistake - circut to circuit
      • Fixed TARDIS coral still being present after the TARDIS has fully grown
      • Added IRenderBox to TARDIS top block and chair block
      • Fixed TARDIS monitor box render being shown
      • Blocked Ender dragons from entering the interior and destroying the console room
      • Remapped sounds - prevents game from backing up the world due to a missing registry (useful to servers with large world size)
      • Sonic cooldown check - cooldown animation played but cooldown did not prevent player from using the sonic during the cooldown period
      • Fixed bug where setting gamerule daylight cycle to false will result in all Tardis sub systems being instantly destroyed when taking off without stabilisers enabled
      • Increased block hardness of TM blocks, makes them less likely to be broken by accident
        • Alembic
        • Microwelding station
      • Fixed server crash