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Changelog: 0.1.0A

0.1.0A - 2nd April 2019

 

Removed

  • Holoprojector

Added

  • Console Rooms - accessed via “Change interior” monitor protocol
    • Aquatic
    • Builder
    • Grey Matter
    • Helian
    • Ice Shrine
    • Industrial
    • Lodge
    • Study
    • Magmatic
  • Console units
    • Sharp Original
    • Sharp Season 13
  • Command /tardis exterior
    • Restricted version
      • Requires permission command.exterior
      • Teleports player to the exterior position of their Tardis
    • Administrator version
      • Requires permission command.exterior.other
      • Teleports the command executor to the exterior location of a specified player’s TARDIS.
      • /tardis exterior [Username]
      • Restricted version
      • Administrator version
    • Real World Flight (Very WIP)
      • Activate by Sneak+Right click Telepathic Circuits
      • Uses fuel
      • Wears down flight circuits
      • Allows doors to be opened during flight
      • If Tardis entity is hit by any damage source during flight, sub systems will take damage
    • Mob: Raiders
      • Hostile to players and companions
      • Will run from arrows, TNT and Daleks

    Updated

    • Replaced TARDIS monitor UI with command prompt style
    • Monitor protocol Toggle Hum has GUI based interface, renamed to Hum Selection
    • Monitor protocol Change Console has graphical based interface, renamed to “Console Selection”
    • More Tardis console sounds
    • Daleks cannot be hurt by arrows - arrows will bounce off Daleks
    • Daleks AI behaviour - will now fly above the target when attacking a target, if player is higher than the Dalek, it will fly up to meet the player’s Y position
    • Daleks are now immune to fire damage
    • Dalek Lasers now ignite TNT
    • Command /tardis restoresys autocomplete message
      • tardis restoresys <username> <system1> [system2] [system3]... to /tardis restoresys <username> <system...s>
    • Companion AI behaviour- will now avoid TNT, Daleks and Raiders - has same priority as entering the player's Tardis
    • Telepathic circuits now travels to biomes from modded biomes (previously viewable, but could not travel to the biome)
    • Interior change monitor protocol now has confirmation prompt
    • Interior change GUI will now close itself when the player presses the confirm button
    • Command /tardis restoresys can now restore all sub systems with one parameter - a [ * ] symbol
      • Usage: /tardis restoresys *
    • Players can no longer travel to other console rooms within the Tardis Interior dimension - they will be confined to the interior they entered.
      • The confine radius is 8 chunks around the console unit
    • Tardis interior doors can now be placed on any block - slabs,snow layers, flowers, anvils etc.)
      • Tardis interior door positions will now change based on the top hitbox of the block below it
    • Players can now use multiple doors in the Tardis interior dimension.
      • Any interior door within a 16x16 radius to the console unit can be used to exit the interior dimension.
    • Punching (left click) a console control now activates it much like a right click action
    • Stattenheim remote model
    • TARDIS key 0 and TARDIS key 1 model
      • Has different displays for main hand and off hand.
    • Master’s Clock exterior door now opens with a wider angle
    • Sonic Screwdrivers will now have 100% charge when taken from Creative menu
    • Sonic Workbench
      • Renamed to Tardis Workbench
      • Can now change models for Tardis keys in addition to Sonic Screwdrivers
    • Companions
      • Can now take items given to them by the player

    Bug fixes/Enhancement

    • Significantly reduced performance impact of BOTI rendering when viewing the interior from the exterior
      • BOTI packets now only send if requested, reduces huge network traffic on servers with multiple Tardises in concentrated area.
    • Better lighting when viewing BOTI window!
    • Solution to duplicate Tardis exteriors when Tardis crashes
    • Dalek Laser crash
    • Fixed Dalek ray rendering
    • Default console room not generating correct room
    • Cyberman Crash
    • Tardis Interior Changing Protocol - Preview image size and aesthetics
    • Orange fog appearing in Overworld - due to unintentional release of unreleased features
    • Command /tardis restoresys - didn’t have correct permission check
    • Brachaki Secondary Doors were unable to be destroyed - can now be broken by punching - has 50 health
    • Solution to incompatibility issue with BetweenLands and Open Terrain Generator Mod
    • Thermocouplings are now more durable
    • Increased size of BOTI window, shows more of TARDIS interior
    • TARDIS repair kit decreased TARDIS hull health
    • Default console room (Hell Bent) did not generate when a new TARDIS was created, instead an alternative console room was generated
    • Fixed demat circuit and vortex manipulator recipe - spelling mistake - circut to circuit
    • Fixed TARDIS coral still being present after the TARDIS has fully grown
    • Added IRenderBox to TARDIS top block and chair block
    • Fixed TARDIS monitor box render being shown
    • Blocked Ender dragons from entering the interior and destroying the console room
    • Remapped sounds - prevents game from backing up the world due to a missing registry (useful to servers with large world size)
    • Sonic cooldown check - cooldown animation played but cooldown did not prevent player from using the sonic during the cooldown period
    • Fixed bug where setting gamerule daylight cycle to false will result in all Tardis sub systems being instantly destroyed when taking off without stabilisers enabled
    • Increased block hardness of TM blocks, makes them less likely to be broken by accident
      • Alembic
      • Microwelding station
    • Fixed server crash