Vortex
The Vortex dimension is a void dimension that acts as an in-between world for entities to travel across time and space.
Dimension Access
The player can only travel to this dimension by teleporting via a Vortex Manipulator, or falling out of a Tardis' doors when the Tardis was in flight.
Dimension Properties
- Dimension ID: tardis:vortex
Teleportation
When the player enters this dimension, they will fall to the bottom.
When the player falls to the bottom of this dimension, they will be teleported to the Overworld.
These destination coordinates can either be:
- Set by the Vortex Manipulator if the player entered the dimension via this way.
- Set by a Tardis if the player is sucked out of the interior doors during flight. The coordinates are scaled according to the progress of the Tardis' journey at the time of the player being sucked out.
- 0,0,0 if the player entered via other means.
Dimension Type Properties
- Dimension Type ID: tardis:vortex
- Custom Sky Effects: True
- Coordinate Scale (Compared to Overworld): 1:1
- Day/Night Cycle: True
- Ambient Light: 0
- Safe for Beds: True
- Piglin Safe: True
- Respawn Anchor Works: True
- Has Village Raids: False
World Generation
This dimension is unique in that there are no blocks in this dimension.
Biomes
There is currently only one biome in this dimension, the Vortex biome.
Noise Settings
Following are a description of the dimension's Noise Settings, which are properties that define how the terrain is shaped, and the structures it spawns.
Structures
Currently, this dimension does not spawn any structures.