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Tardis Console Controls

This page is a reference for the function, location and operation of the Tardis console controls.


To view
the

hb-overview.PNG

function

Figureand 1 - Top Viewusage of any control, use the Hellheaders Benton the left hand panel.
To view a control's location on a certain Tardis Console, with numbers indicating the order of panels. (Name and order of panels subject to change by mod authors)

Notes about diagrams shown:

  • The console shown is the "Hell Bent" console (as seen in the Doctor Who Episode "Hell Bent"). This console is the default console in the mod.
  • The control being described in each section are highlighted in its corresponding diagram with coloured boxes

Alternative Layouts

Tounit, see the layoutbelow ofimages. the Tardis controls on other Tardis consoles such as the Human Nature Console, please see "Alternative Layouts" in the Table of Contents.

The Hartnell console (light green) has the exact same layout as the Hell Bent console (Figure 1), therefore it is not featured as a seperate layout.

 

Panel 1 Notation

For documentation purposes, the panels on all Tardis console units can be referenced using the layout as shown below.

console-overhead--labelled-v2-numbers.png

TheConsole CommunicatorUnit Control Layouts

1963---labelled-old.pnghuman-nature-labelled.png

hb-1-communicator.PNGBrachacki/1963 Console Unit Control Layout

FigureHuman 2Nature -Console TheUnit CommunicatorControl Layout

hell-bent-old.pngtoyota-labelled.png

Hell Bent Console Unit Control Layout

Toyota Console Unit Control Layout

sharp-labelled.png

sharp-s13-labelled.png

Sharp Season 8 Console Unit Control Layout

Sharp Season 13 Console Unit Control Layout

Controls List (A-Z)

Communicator

About:

This featurecontrol allows you to detect nearby Dalek invasions of a village. The communicator will automatically play a ringing sound when it detects a Dalek Invasion and will continue to ring until the player interacts with the communicator. (See Figure 2 for location on panel)

Usage:

  1. Right click the button to show the coordinates of the invasion (and shutstop itthe up)sound. This will set your destination coordinates to those of the invasion.
  2. [Optional] If one wishes to travel to the location of the invasion, pull the Time Rotor Handbrake.

Notes:

  • As of 0.0.7A, the communicator can be disabled by removing the antennaInterstitial Antenna from the console. ThisTo cando be done bythis, right clickingclick the Tardis Monitor, Sub-systems, then right clicking the communicator button.
    • This will place the antenna in the player's inventory.
    • The antenna can be replaced by right clicking with it on the Tardis Console

Coordinate Increment Modifier

About:

This control adjusts the increment rate of the XYZ plotters.

The rates are 1, 10 and 100.

By default the increment rate is 10.

Usage:

  1. Right click the button to toggle through the increment rates.

Coordinate Randomizer

About:

This control randomizes all of your coordinates within 5,000 blocks in your current dimension.

Usage:

  1. Right click the button, then pull the Time Rotor HandbrakeHandbrake.

Dimensional Control

hb-1-handbrake.PNGAbout:

FigureThis 3control -allows you to select the destination’s dimension. (E.g. The End).

This cycles though all the dimensions in a server, and dimensions from other mods (however this requires a config option to be adjusted, see Notes)

Usage:

  1. Right click the button to cycle through all available dimensions.
  2. When you are satisfied with your settings, pull the Time Rotor Handbrake to take off.

Notes:

  • To
    allow the use of other mod’s dimensions, set the config option “B:USE_WHITELIST” to false. It is set “TRUE” by default.
  • Directional Control

    About:

    This allows you to control the direction that the Tardis exterior door faces.

    Usage:

    1. Make sure you have specified the destination’s XYZ coordinates and dimension.
    2. This cycles the exterior door direction through North, East, South and West.
    3. Right click Time Rotor Handbrake. When you land, you will be facing the direction you selected.

    Door switch

    About:

    This switch can open or close the main Tardis doors directly from the console, which minimizes the risk of the player being sucked out of the console room during flight.

    Usage:

    1. Right click the button to close or open the main doors.

    Fast Return Switch

    About

    This allows the user to return to their immediate previous location.

    Usage:

    1. Right click the button then pull the Time Rotor Handbrake lever.

    Landing Type Selector

    About:

    The button can be toggled to find the highest available or lowest available position at your destination.

    This is useful if you are unsure of the potential risks at the destination coordinates. E.g. Large falls, lava pits etc.

    Usage:

    1. Right click the button to toggle between the two type of searching patterns. This toggles whether it'll look up or down first.
    2. When you are satisfied with the settings, pull the Time Rotor Handbrake to take off.

    Refueller

    About:

    • This button allows you toggle the refuelling of the Tardis. It is a necessity if you want to fly for any length of time.
    • The amount of fuel used for each trip will vary, therefore it is recommended that you refuel the Tardis after each flight.
    • Trips that cross many hundreds of blocks in the same dimension or involve travelling to another dimension will take more fuel.

    Usage:

    1. Simply click on the button. A status message will appear near the hotbar informing you if the Tardis is fueling.

    Notes:

    • The Tardis refuels faster if it is located in a Rift Chunk.

    Sonic Charging Slot

    About:

    This control allows users to recharge their sonic screwdrivers. This control is only present on panel 2 of the Human Nature console unit as of 0.0.9A.

    Usage:

    1. Right-click the charging slot with a sonic screwdriver to charge it
    2. Right click the slot with an empty hand to reclaim the screwdriver.

    Telepathic Circuits/Real World Flight Control

    About:

    This control allows the user to teleport to any online player in the same multiplayer server or travel to any valid structure or biome in the Tardis’ destination dimension within a 5000 block radius, including modded structures and biomes. (E.g. An End City).

    This control also allows the player to fly their Tardis using a graphical interface.

    Usage:

    Teleportation

    1. Right click the control. This will bring up a text box.
    2. Enter the name of the online player/structure/biome into the textbox or use the arrow buttons to cycle through Minecraft structure,biome or online player names.
    3. Press the ENTER key.
      1. The Tardis will now travel to the object specified.

    Real World Flight Mode

    1. Use Sneak + Right Click to activate Real World Flight Mode
      1. This flight mode uses fuel and wears down sub systems. See the flight tutorial for more information
    2. Use the WASD keys to move (forward,left,back,right respectively)
    3. Use the Sneak key to move down and the Space bar to move up.

    Notes:

    • You cannot teleport to players wearing a Biodampener  
    • The names of the player/structure/biome is case sensitive. As of 0.1.0, if the spelling is not correct, the game will kick the player from the server (local server if in singleplayer)

    Time Rotor Handbrake

    About:

    This lever allows the Tardis to dematerialize (take off).

    It can also perform an emergency landing if right clicked when the Tardis is in flight. (NotThis is not recommended, as it causes major damage to all sub-systems)

    Usage:

    1. When right clicked the TARDIS will begin take off and land after a certain amount of time. An estimated time to landing will be displayed on the Tardis monitor

    Notes:

    • The Tardis will automatically land, there is no need to pull the lever again
    • If the Tardis doors are not closed prior to the throttle being pulled, the player will be left behind at the Tardis’ current location (where it took off). However, the Tardis will continue to fly to your set destination. The only way to recall your Tardis is to recall it with a Stattenheim Remote

    DimensionalWaypoint ControlControls

    hb-1-dimension.PNG

    Figure 4 - Dimensional Control

    About:

    This control allows you to select the destination’s dimension. (E.g. The End).

    This cycles though all the dimensions in a server, and dimensions from other mods (however this requires a config option to be adjusted, see Notes)

    Usage:
    1. Right click the button to cycle through all available dimensions. (See Figure 4)
    2. When you are satisfied with your flight settings, pull the Space-Time Throttle to take off.
    Notes:
    • To allow the use of other mod’s dimensions, set the config option “B:USE_WHITELIST” to false. It is set “TRUE” by default.

    Panel 2

    Fast Return Switch

    hb-2-fast-return.pngFigure 5 - Fast Return Switch

     

    About

    This allows the user to return to their immediate previous location.

    Usage:
    1. Right click the button (See Figure 5), then pull the Space-Time Throttle lever. (For location of Space-Time Throttle see Figure 3)

     

     

    Landing Type Selector

    hb-2-landing-type.PNG

    Figure 7 - Landing Type Selector

    About:

    The button can be toggled to find the highest available or lowest available position at your destination.

    This is useful if you are unsure of the potential risks at the destination coordinates. E.g. Large falls, lava pits etc.

    Usage:
    1. Right click the button to toggle between the two type of searching patterns. This toggles whether it'll look up or down first. (See Figure 7)
    2. When you are satisfied with your flight settings, pull the Space-Time Throttle to take off.

    Panel 3

    Refueller 

     

    hb-3-refueller.PNG

    Figure 8 - Refueller (Alias: Refuel Button)

    About:

    This button allows you toggle the refueling of the Tardis. It is a necessity if you want to fly for any length of time.

    The amount of fuel used for each trip will vary, therefore it is recommended that you refuel the Tardis after each flight.

    Trips that cross many hundreds of blocks in the same dimension or involve travelling to another dimension will take more fuel.

    Usage:
    1. Simply click on the button (See Figure 8). A status message will appear near the hotbar informing you if the Tardis is fueling or not.
    Notes:
    • The Tardis refuels faster if it is located in a Rift Chunk.

    Panel 4

    Telepathic Circuits

    About:

     

    hb-4-telepathic.PNG

    Figure 9 - Telepathic Circuits

    This control allows the user to teleport to any player on the same multiplayer server or travel to any structure

    or biome within a 5000 block radius. (E.g. An End City)

    The names of the player/structure/biome is case sensitive. At the moment, if the spelling is not correct, the game will kick you!

    Usage:
    1. Right click the control (See Figure 9). This will bring up a text box.
    2. Enter the name of the player/structure/biome into the textbox. As of 0.0.7A You can press the TAB key to cycle through the vanilla Minecraft structure names.
    3. The Tardis will automatically travel to the object you’ve specified.

    Notes:

    • You cannot teleport to players wearing a Biodampener  

    Cardinal Direction Control

    hb-4-directional.PNG

    Figure 10 - Cardinal Direction Control

    About:

    This allows you to control the direction that the Tardis door faces.

    Usage:
    1. Make sure you have set your destination's XYZ coordinates and dimension.
    2. Right click the button (See Figure 10). This cycles through all the different directions in Minecraft, much like a compass. (North, South, East, West)
    3. Right click Space-Time Throttle (See Figure 3). When you land, you will be facing the direction you selected.

    X, Y, and Z Plotters

    hb-4-XYZ.PNG

    Figure 11 - X,Y,Z Plotters

    About:

    These controls control your position in space by adjusting the X, Y Z coordinates.

    • Left Button: X coordinates
    • Middle Button: Y coordinates
    • Right button: Z coordinates

    The coordinate values can be increased or decreased. The increment rate is controlled by the Magnitude Adjuster.

    Usage:
    1. To increase the increment value, right click the button for the corresponding coordinate value. (See Figure 11)
    2. To decrease the increment value, Sneak + right click the button.
    3. The changes to your destination’s location can be viewed Nav-Com Target values on the monitor.

    Coordinate Increment Adjustment

    hb-4-increment.PNG

    Figure 12 - Magnitude Adjuster

    About:
    1. This control adjusts the how much a coordinate plotter increments.
    2. The default setting increments the coordinates at 10.
    3. As the coordinate plotters can take a lot of time to use, the increment can be toggled.
    Usage:
    • Right click the magnitude adjuster to toggle between 1,10 and 100 increment rates. (See Figure 12)

     

    Panel 5

    The Randomizer

    hb-5-randomizer.PNG

    Figure 13 - Randomizer button

    About:

    This control randomizes all of your coordinates within 5,000 blocks in your current dimension.

    Usage:
    1. Right click the button (See Figure 13), then pull the Space-Time Throttle. (See Figure 3)

     

     

    Door switch

    hb-5-door-switch.PNG

    Figure 14 - Door switch

    About:

    This switch can open or close the main Tardis doors directly from the console , which minimizes the risk of you accidentally stepping out.

    Usage:

    1. Right click the button to close or open the main doors. (See Figure 14)

    Panel 6

    The Waypoint Controls

     

    HB6-WaypointSelect.png

    Figure 15 - Waypoint Selector

    About:

    This panelcontrol allows you to store your Tardis’ current location (called a waypoint) in a button which you can use to revisit the location.

    This panelIt is made up of 3 components:

    1. Waypoint Selector button: This button will store information about the Tardis’ current position in a “data slot”
    2. “Data slot”: An alias used to describe individual waypoint slots.waypoints. There are 15 waypoint data slots in each Tardis console.
    3. Waypoints Protocol (via Tardis Monitor Interface): An array of protocols that allow the Tardis position data to be saved in a selected waypoint.  This is accessed via the Tardis monitor GUI.

    Note: For more information on waypoint mechanics, see the following page: link.

    gui.protocol.waypoints.pngUsage:

    Figure 16 - Waypoint Protocols in Tardis Monitor GUI

    Usage:

    Setting a new waypoint

    1. Right click the Tardis Monitor
    2. Select “Waypoints”
    3. Select “Save a new waypoint”. A blank textbox will display onscreen.
    4. Create a name for the waypoint
    5. Press the Enter key to save the waypoint
    6. Repeat Steps 1-5 to create multiple waypoints

    Travelling to a waypoint

    1. Right click “Waypoint Selector” to cycle through all waypoints until the desired waypoint name is displayed on screen.
      • Each waypoint will be displayed in a message above the hotbar, in the format “Waypoint [No.]Number]: [ Name]”
    2. Right click the Tardis Monitor
    3. Select “Waypoints”
    4. Select “Load current waypoint”. The waypoint data is now uploaded to the Tardis’ navigation.
    5. Right click Time Rotor Handbrake

    Deleting a waypoint

    1. Right click “Waypoint Selector” to cycle through all waypoints until the desired waypoint name is displayed on screen.
    2. Right click the Tardis Monitor
    3. Select “Waypoints”
    4. Select “Delete current waypoint”. The waypoint is now deleted

    Renaming waypoints

    1. Right click “Waypoint Selector” to cycle through all waypoints until the desired waypoint name is displayed on screen.
    2. Delete the selected waypoint using the previous steps
    3. Create a new waypoint using previous steps

    X,

    Console-specificY, Controls

    and Z

    The

    Plotters

    hn.p3-sonic-slot.pngAbout:

    FigureThese 17controls -alter Sonicthe ChargingTardis' Slotposition (Panelin 3space ofby Humanadjusting Naturethe consoleX, only)Y Z coordinates.

    coordinate

    Sonicvalues Chargingcan Slot

    be
    About:
    increased

    Thisor controldecreased. allowsThe usersincrement to recharge their sonic screwdrivers. This controlrate is onlycontrolled presentby onthe panelIncrement 3 of the Human Nature console as of 0.0.9A.Modifier.

    Usage:

    1. Right-clickTo increase the chargingincrement slotvalue, with a sonic screwdriver to charge it
    2. Rightright click the slotbutton withfor anthe emptycorresponding handcoordinate value.
    3. To decrease the increment value, Sneak + right click the button.
    4. The changes to reclaimyour thedestination screwdriver.

    Alternative Layouts

    Human Nature Console

    hn-overview.png

    Figure 18 - Overview of the Human Nature console

    The Tardis console seen in the Seventh Doctor story, Human Nature is an alternative console thatlocation can be accessedviewed by using the “Change console” button invia the Tardis Monitor GUI.

    The layout for the controls are as follows.

    The operation of the controls are same across all consoles.

     

     

     


    Table 1.0 - Controls Layout for Human Nature Console

    Panel

    Controls on Panel

    Image

    1

    • Time Rotor Handbrake (Top Right)monitor.
    • X,Y,Z Plotters (Top Centre)
    • Magnitude Adjuster (Middle Centre)
    • Refuel button (Bottom Right)
    • Stabilizers (Bottom Left)

     

    hn.p1-0.0.8.3.PNG

    2

    • Fast Return Switch (Top Left)
    • Randomizer (Top Centre)
    • Door Switch (Middle Centre)

     

    hn.p2-0.0.8.3.PNG

    3

     

    hn.p3-0.0.8.3.PNG

    4

    • Telepathic Circuits (Centre)

     

    hn.p4-0.0.8.3.PNG

    5

    • Communicator (Top Centre)
    • Dimensional Control (Bottom Right)
    • Waypoint Selector (Centre left)

     

    hn.p5-0.0.8.3.PNG

    6

    N/A

     

    hnp.p6-0.0.8.3.PNG

     

    Toyota Console

    toyota-overview.PNG

    Figure 25 - Overview of the Toyota console

    The Tardis console as seen in Series 7B - Series 10 is an alternative console that can be accessed by using the “Change console” button in the Tardis Monitor GUI.

    The layout for the controls are as follows.

    The operation of the controls are same across all consoles.

     

     

     


    Table 2.0 - Controls Layout for Toyota Console

    Panel

    Controls on Panel

    Image 

    1

    • Waypoint Selector (Top Centre)
    • Landing Type Selector (Top left)
    • Coordinate Increment Modifier (Bottom left)
    • Randomizer (Bottom centre)
    • Communicator (Bottom Right)

     

    toyota.p1.PNG

    2

     

    • Time Rotor Handbrake (Top Right)
    • X,Y,Z Plotters (Top Centre)
    • Stabilizers (Bottom Centre)

     

    toyota.p2.PNG

     

    3

    • Telepathic Circuits (Centre)

     

    toyota.p3.PNG

    4

     

    • In-built Tardis Monitor (Centre)

     

    toyota.p4.PNG

    5

    • Refuel Button (Centre)
    • Door switch (Right)
    • Fast Return button (Far right)

     

    toyota.p5.PNG

    6

     

    • Dimensional Control (Centre)
    • Directional Control (Right)

     

    toyota.p6.PNG