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Welcome to the Tardis Mod Wiki!

Welcome!

The 1.12 Versions of the mod are now deprecated. To view its archived information, please click here: Deprecated Features

TM-logo-small.png

Welcome to the New Tardis Mod Wiki!

In order to navigate the wiki, click "Shelves" or "Books" categories to view different topics or use the search bar at the top of every page.

 


Popular and useful pages


About

The New TARDIS Mod integrates a fully functional TARDIS time machine into Minecraft, inspired by the television show, Doctor Who.

It focuses on providing a hands-on and flexible experience that allows users to experiment, question and learn new things as they play the mod.

This mod was inspired by the original Tardis Mod by ShaneDarkholme but has no relation with the original mod. 

Further information:


Downloads and Installation

The mod is available for Minecraft 1.14.4 and Minecraft 1.12.2. The mod requires the installation of the latest Minecraft Forge. Please see the below links for more information.


I have a suggestion/issue?

Issues

Please submit a report on the Gitlab Issues page. This is the fastest method as it is easily seen and managed by the developers! 

When reporting an issue, please be sure to provide specific details such as:

Mod Version (E.g. 1.4):
Minecraft Version (1.14.4/1.12.2) :
Location (Singleplayer/Multiplayer):
List of installed mods:
What you were doing when the issue occurred:
Relevant screenshots/video evidence:
Relevant Crash report and/or the appropriate log files:

Suggestions

Join the Tardis Mod Discord! See below for more information!


Discord

Join our Discord and discuss the mod with others! We can look into your suggestions and help you with any crashes or issues.

Just click the image below to join!

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Meet the team!

Spectre: Hey, I'm Spectre, I'm the main programmer and owner of the TARDIS Mod. I pretty much handle most of the code / final decisions.

Swirtzly: Hey! I'm Swirtzly! I work on the Regeneration and Weeping Angels Mod.
I'm slightly insane and am pretty much tired 24/7, I work on the Tardis mod and help out when I can spare some time to do so.
I mostly break things and have Spectre yell at me when I change the registries.

Usually I help out with issues and crash reports, or well, do my best to.

Swirtzly's YoutubeSwirtzly's TwitterSwirtzly's Github

Lotux: Hey ! I'm Lotux, I work on the K9 mod and on the Handles mod (2 addons of TARDIS mod). I translate the team's mods into French in my spare time, because we're nice people. I bore Sub and Spectre with questions about Forge very often, but they seem to be holding up.
I've added a lot of commands, interior hums and a few other little things in the "New TARDIS Mod".

Lotux's TwitterLotux's Github

DocArcane: Hi, I'm a freelance artist that colors comics and draws monsters for a living. I'm also making models and textures for the Tardis Mod (and others). My speciality is making steampunk stuff.

DocArcane's Website

50ap5ud5: Hi! I'm 50ap5ud5, I do some programming for the mod and maintain its documentation.

50ap5ud5's Github

Links


Team

YouTube : https://www.youtube.com/channel/UCEsEmYoj0NXjmFOG-CeWSZQ


Source

1.14.4 Source

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Source 1.14.4: https://gitlab.com/Spectre0987/TardisMod-1-14

1.12.2 Source

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Source 1.12.2: https://github.com/Spectre0987/TardisMod


Issues

1.14.4 Issues Tracker

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Issues 1.14.4: https://gitlab.com/Spectre0987/TardisMod-1-14/issues

1.12.2 Issue Tracker

circuits.png

Isssues 1.12.2: https://github.com/Spectre0987/TardisMod/issues

Frequently Asked Questions

General

Q: Is this mod a continuation of the original Tardis Mod by ShaneDarkholme?

A: No, while the New Tardis Mod was inspired by the original mod, it has no relation to it.

Q: Who made this mod?

A: The New Tardis Mod was founded by Spectre0987, but is developed by a group of people. The developers are the Tardis Team: https://tardis-mod.com/books/home/page/meet-the-team .

Q: I was told by X that Y was added/implemented this way. Why does it not work this way?

A: Your installed version of the mod may not match with the version the information is referring to, or the information may be inaccurate.

First check if the information provided is accurate by referring to reliable, up-to-date sources such as the FAQ, Tardis Team member responses and the wiki. If you are finding conflicting information, cross reference and analyse the information between different sources.

If you are still unsure, feel free to ask a question on the #mod-discussion channel on the discord server.

Installation

Q: Are core mods required?

A: No. You only need the Tardis mod jar file.

Q: Which version of Forge do I need?

Q: Will you add support for cracked versions?

A: No, the developers do not support cracked Minecraft versions.

Releases

Q: When will the mod release its next update?

A: When it’s ready

Q: What’s in the next version of the mod?

A: See the #114-git and #previews-114 channel on the discord server.

Q: Is there a changelog?

A: More or less, see the #114-git channel in the discord server.

Mod Usage

Q: How do I make a TARDIS

A: In the 1.14.4 versions, Tardises are now obtained by finding them and encouraging them to open for you. In 1.12.2, you would craft a Tardis Coral and wait for it to grow.

Q: I can't see the bigger in the inside (BOTI) effect?

A: By default BOTI is turned on, you may have turned it off. See the in-game config options - > BOTI.

Q: How do I fly the TARDIS?

A: You need to insert the required sub systems into the Tardis Engine and refuel the ship. The current required sub systems are the Dematerialisation Circuit and Fluid Links (As of Version 1.1 for Minecraft 1.14.4) . Then, disengage the Handbrake, and right click on the Throttle lever.

Q: Why is the Tardis not taking off/What are Sub-systems?

A: The Tardis requires the installation of special components to make it operational for flight. Currently, it requires the Dematerialisation Circuit and Fluid Links. Other sub systems such as the Chameleon Circuit are required for some of the features in the Monitor. (As of Version 1.1 for Minecraft 1.14.4) 

Q: What are the Tardis controls?

A: https://tardis-mod.com/books/controls/page/tardis-console-controls

Q: How do I summon my TARDIS?

A: You will need to obtain a Stattenheim remote. Then, select the remote in your hotbar and right click on a block. The Tardis will take 10 seconds or more to reach its destination, depending on how far it was from your current position.

Q: How do I obtain mercury bottles?

A: See the article: https://tardis-mod.com/books/blocks/page/alembic

Q: How do I generate rooms?

A: You cannot. You must make one.  

Q: Can I have more than one Tardis per world save?

A: No.

Q: Why can’t I enter my Tardis interior?

A: Try using the command /tardis interior. In the 1.12.2 versions, a probable cause is the Dimensional Dams Sub-system may be destroyed. To fix this, craft a Time Vector Generator and right click with it on the exterior.

If the issue persists, post an report on the Gitlab issues page.

Q: I heard the Tardis can land inside itself. How?

A: In the 1.12.2 versions, if the Thermal-Couplings sub system is destroyed the Tardis will always land inside itself until the sub-system is repaired and reinstalled.

To resolve this issue,

  1. Craft a new thermocoupling and reinstall it into the Tardis console unit.
  2. Check that the flight systems, fluid links, dimensional dams and artron banks are above 20% durability.
  3.  If they any sub system is not above 20% durability, repair or replace the component.
  4. Reinstall the repaired/new component by right clicking with the component on the Tardis console unit
  5. Pull the Time Rotor Handbrake to take off. The Tardis exterior will now slowly dematerialise from the interior.

Note: If you are on a multiplayer server, use the /tardis interior command to access your interior or ask a server administrator to assist if needed. If you are on a singleplayer world, turn on cheats to access the command.

Suggestions

Q: Will feature X be added into the next update?

A: Please see the #previews-114, #114-git channels in the discord first before asking. They show what is planned for the next update. You can also use the search bar in the discord server to see if your requested feature is being added.

This reduces duplicate questions and allows the developers more time to work on the mod. 

Common Issues

Gitlab Issues page: https://gitlab.com/Spectre0987/TardisMod-1-14/issues

Q: My game crashed when the mod was installed. What do I do?

A: Open an issue on the Gitlab page and attach the relevant crash report file.

Q: Do you accept issues from WIP/unreleased builds? Such as compiled .jar files from the github with features have not been released on the Curseforge page?

A: No, the developers don't accept issues from mod builds they are working on. If it was ready, it would be released.

Q: I install another mod that adds more dimensions, now my game crashes!

A: For 1.12.2 versions, this is often caused by other mods adding dimensions with the same ID as this mod, but there is quite a simple fix!

  1. Navigate to %appdata%/.minecraft/config
  2. Open "Tardis mod.cfg" in any text editor
  3. Change setDimension to true
  4. Change tardisDimension to any number that doesn't conflict with other mods

config.png

Q: Why doesn’t the Tardis land on the block I summoned it to?

A: The Tardis is set to always try to land on the exact block. It can miss the landing location by 5-10 blocks as it checks for sufficient space around the exterior. If this check was not in place, the player will often spawn in blocks upon exiting a Tardis and suffocate to death.

Another factor that could cause is the Tardis Mood system. If the Tardis doesn't like the pilot, it can land more inaccurately, up to a 100 block inaccuracy factor.

Q: Why does the Tardis not travel to the specified biome via Telepathic Circuits?

A: It could be because the biome is too far away. The biome has to be within 500 blocks to allow the Tardis to detect it.

Q: Why did a mob/player suddenly appear in my Tardis after landing?

A: The Tardis teleports any entity on its landing position into the Tardis interior. The entity would have been at the coordinates of your destination during landing.

Q: Why does the monitor text disappear? How do I fix it?

A: This is a known issue in the 1.12.2 versions. It won't be fixed because the mod developers don't work on that version anymore

If you have modified the world in a certain manner, the world “forgets” you own a Tardis. This can be fixed if the Tardis owner list is loaded again.

Use the /tardis remove command and grow a new Tardis coral. This should link the new exterior to the previous interior you owned.

If the game displays the error, “No Tardis found” after this, then please wait until the patch for this bug is released.

Q: I can see the interior of my Tardis being fully shown incorrectly behind the Tardis?

A: Performance enhancing mods such as Optifine are not compatible with the Bigger On the Inside effect. This is because their source code is closed-source, so we cannot work with or work around their rendering changes.

A fix for the Optifine incompatibility can be done by turning off Fast Render in Optifine. This can allow one to use shaders and Optifine features with the Bigger On the Inside effect, but is not guaranteed for all computers due to differences in graphics hardware or drivers.

Q: I’m trapped in the Tardis dimension. How do I escape?

A: If you are trapped in the Tardis dimension, either use /kill . You can also use /tardis exterior [Username]to teleport you to the exterior of the Tardis.

Keep in mind that using /kill without the keepInventory gamerule enabled deletes all inventory items.

Q: My Tardis crashed and now there's two exteriors. How do I fix this?

A: The duplicate exterior is caused by a bug when the Tardis crashes.

The Tardis crash can be caused by broken flight systems, fluid links, dimensional dams, low artron banks or a known bug in real world flight mode.

This wearing down of sub systems can be due to user negligence in maintaining their Tardis circuits, users travelling ridiculously long distances, or pulling the time rotor handbrake during flight which forcefully stops the flight and severely damages all flight related sub systems.

To solve this issue, stand on top of the duplicate exterior and use the command /setblock ~ ~-1 ~ air.

Then, repair or replace the necessary sub-systems.

Q: My Tardis crashed. Why do I keep taking damage in the interior?

A: In the 1.12.2 versions, it’s likely your Fluid Link sub-systems are destroyed. When they are destroyed it causes mercury leaks in the Tardis which damage the player over a period of time. In 1.14.4 versions, there isn't such a feature. Check if other mods add a feature that does that.

Q: I looked at the coordinates on the Tardis key but the Tardis is not there.

A: The coordinates on the key is for the console's position in the TARDIS's dimension, not where the TARDIS lands. Mouse over a synced Stattenheim remote to view the exterior coordinates.

Q: In the 1.12.2 versions, the Stattenheim Remote states my Tardis exterior as "None"? What does this mean?

A: Your Tardis exterior no longer exists in the world. Try using the command /tardis interior command to access your interior, then pulling the Time Rotor Handbrake to land the Tardis. 

If you are unable to use the command, it's likely the Tardis' Dimensional Dams are destroyed. If you know where your exterior is, right click on the exterior with a Time Vector Generator.

Alternatively, try using the command /tardis restoresys [Username] * to restore all sub-systems. 

If the above solutions do not work, you will need to remove the Tardis from your playerdata and grow a new one.

Installation

Below are the installation information for the New Tardis Mod

Dependencies

Installation

  1. Download and install Minecraft 1.14.4
  2. Download and install the latest Minecraft Forge version for 1.14.4. See the Minecraft Wiki for a more in-depth tutorial.
  3. Download the New Tardis Mod.
  4. Navigate to your minecraft folder. By default this is the .minecraftfolder. See the Minecraft Wiki page for its location.
  5. Create a folder in your minecraft folder named mods.
  6. Drag the New Tardis Mod jar file to the modsfolder. 
  7. Launch Minecraft
  8. Select Forge 1.14.4 profile and press Play. The mod should now be installed.

Mod Compatibilities

Compatible Mods

The following mods have built-in integrations with the New Tardis Mod.

Incompatible Mods

The following mods can cause technical conflicts or detract from the New Tardis Mod's gameplay experience.

Optifine

Details: Rendering issues with BOTI (Bigger on the Inside) feature and some blocks and/or items.

BetterFPS

Details: Rendering issues with certain blocks and/or items. 

Addon Mods

You can experience additional content via addon mods created by external developers (unaffiliated with the Tardis Team). Some of these addons include:

Changelogs

A list of changes made to the mod

Changelogs

Changelog: 1.4-1.4.1-The Renaissance Update

1.4.1

Removed

Added

Tardis

Misc

Updated

Bug Fixes

1.4 - The Renaissance Update

Overview

This update focuses on many quality of life (QoL) updates, innovative features, bug fixes as well as making many systems data driven. 

Among these data driven systems, is a new system that allows you to add your own Console Rooms into the mod without needing to learn how to code. 

More information here: Tardis Mod: Data Driven Console Rooms Release Document 

An overhaul was made to the flight system which made it possible for users to stay in the Vortex (flying limbo without materialising the exterior). If the stabilisers are left off, the Tardis will be able to stay in the Vortex after it reaches its destination until you pull the throttle down to 0,or wait until a component or fuel runs out. 

Additionally, this flight update allows for the introduction of custom events. One of these is the Time Ram, a multistep event which involves another player's Tardis. You must collaborate with the other player to prevent both Tardises falling out of flight. 

We are proud to showcase our implementation of the Dynamic Tardis Chameleon Circuit system. This allows your Tardis exteriors to take on different structures such as cactus, trees or villager huts depending on the biome type and surrounding blocks at the destination point 

Some of you may have noticed our previews about adding the moon and space dimensions. This will not be in this update. It was the original focus of this update, but due to the support we’ve received for adding quality of life enhancements, and the fact that the space concepts have not been fully fleshed out yet, we decided to go with the former instead.

Upon release of this update, please UPDATE YOUR FORGE VERSION to 28.2.23. The mod will not load without using this new version as it uses a feature added by this version of Forge.

Important Notes

This version of the mod requires Forge Version 28.2.23 for Minecraft 1.14.4

Please UPGRADE your FORGE VERSION OR THE MOD WILL NOT LOAD!

Removed

Added

Commands

Configuration Options

Datapacks

Gameplay 

Blocks

Items

Tardis

Consoles
Interiors
Exterior
Subsystems and Upgrades
Rooms

Miscellaneous

Updated

Commands

Tardis

Blocks

Gameplay

Technical

Bug fixes

Changelogs

Changelog: 1.3-1.3.1-The Corridor Update

1.3.1

Bug Fixes

1.3 - The Corridor Update

Removed

Added

Gameplay

Room Generation System

Consoles

Exteriors

Interiors

Controls, Protocols

Subsystems and Upgrades

Emotional systems

Energy Systems

Blocks and Items

Misc

Commands and Permissions

Configuration Options

Updated

Technical
Content

Gameplay

Commands

Advancements

Bug Fixes

Changelogs

Changelog: 1.2-The Crash Update

1.2

Added

Updated

Bug Fixes 

Changelogs

Changelog-1.0 to 1.1.1-First Stable 1.14.4 Version

1.1.1 Hotfix

Added

Bug Fixes

1.1

Added

Updated

Bug Fixes

1.0 (MC 1.14.4)

Removed

Added

Updated

Bug Fixes

Changelogs

Changelog: 0.0.1-0.0.3 Pre-Alpha (1.14.4)

The following versions are very early in development and contain alot of bugs. If you encounter any bugs, please report them to our issue tracker.

These versions of the mod are completely new versions built from the ground up for Minecraft Forge 1.14.4.

None of the features in the 1.14.4 versions will be ported down to 1.12.2.

Pre-Alpha 0.0.3 (1.14.4 Forge) - 2nd March 2020

Added

Updated

Bug Fixes/Enhancement

Pre-Alpha 0.0.2 (1.14.4 Forge) - 3rd October 2019

Updated

Pre-Alpha 0.0.1 (1.14.4 Forge) - 28th September 2019

Requires the latest 1.14.4 Forge version for Minecraft 1.14.4

Added

Changelogs

Changelog: 0.1.4-0.1.4A - The End of 1.12.2 Development

0.1.4A - 17th March, 2020 (MC 1.12.2)

The final update for Minecraft 1.12.2! We’ll be focusing on developing the 1.14.4 version of the mod after this. The 1.12.2 version has also been made open source. We will no longer be updating the 1.12.2 version, in terms of both new features and bug fixes.

Please see our updated license for more information on future contributions and distribution of the mod.

0.1.4 - The 2 year Anniversary Update (MC 1.12.2)

Released: 17th March, 2020

Added

Bug Fixes

Changelogs

Changelog: 0.1.3-0.1.3A - The Artron Update

Alpha 0.1.3A (MC 1.12.2) - 12th March 2020

Alpha 0.1.3 (MC 1.12.2) - The Artron Update

Released: 12th March 2020

This update brings some major updates to the Artron fueling system and fixes a number of bugs.

Changelogs

Changelog: 0.1.2

Alpha 0.1.2 (MC 1.12.2) - 3rd February 2020

Added

Updated

Fixes

Changelogs

Changelog: 0.1.1A - 0.1.1C

0.1.1C - 20th January 2020

Removed

Bug fixes/Enhancement

0.1.1B - 28th October 2019

Removed

Added

Updated

Bug Fixes/Enhancement

0.1.1A - 13th August 2019

Removed

Added

Updated

Bug Fixes/Enhancement

Changelogs

Changelog: 0.1.0A-0.1.0E - Further Stabilisation and Bug Fixes

0.1.0E Hotfix 1 - 10th July 2019

Added

Bug fixes/Enhancement

0.1.0E - 8th July 2019

Removed

Added

Updated

Bug fixes/Enhancement

0.1.0D - 3rd May 2019

Updated

Bug fixes/Enhancement

0.1.0C - 24th April 2019

Added

Updated

Bug fixes/Enhancement

0.1.0B - 2nd April 2019

Bug fixes/Enhancement

 

0.1.0A - 2nd April 2019

Removed

Added

Updated

Bug fixes/Enhancement

Changelogs

Changelog: 0.0.9A - 0.0.9B - Stabilisation and Quality of Life Updates

0.0.9B - February 22 2019

Removed

Added

Updated

Bug fixes/Enhancement

 

0.0.9A - February 9th 2019

Notes:

Removed

Added

Updated

Bug Fixes/Enhancement

 

 

Changelogs

Changelog: 0.0.8A - The Exploration Update

0.0.8A Patch 3 -19th December, 2018

0.0.8A Patch 2 - 20th November, 2018

0.0.8A Hotfix 1 - 10th November, 2018

0.0.8A - “The Exploration Update”

Released: 7th November, 2018

Changelogs

Changelog: 0.0.7A

0.0.7A Hotfix 2 -11th September, 2018

0.0.7A Hotfix 1 -10th September, 2018

Changelogs

Changelog: 0.0.6A

0.0.6A - 25th August, 2018

Changelogs

Changelog: 0.0.5A - The BOTI Update

0.0.5A - “The BOTI Update” - 10th August, 2018

This version is the first version of the mod with a functional Bigger On the Inside feature.

Changelogs

Changelog: 0.0.1A-0.0.4A - The Early Days

0.0.4A - 23rd June, 2018

0.0.3A - 3rd June, 2018 

0.0.2A -29th May 2018

0.0.1A  - First Release -26th May 2018

Notes

This changelog is a work in progress due to lack of documentation

Changelog: